Dark Souls is published by FromSoftware in Japan and Namco Bandai in the rest of the world. With that said, the developers thought it would be a good idea to give a melee-focused. Players have created these builds, so their viability to different scenarios will vary. For reference I am dual welding caestus and using miracles, so still need to dodge most of the time. ago. Straight sword imbued with the strength of lightning. However, it does not improve the player's parry speed. Elden Ring Multiplayer contains various modes, from cooperative game styles in PvE, to competitive game modes in PvP and Invasions. This is when diminishing return kicks in and you start gaining less and less with every stat point invested. especially if you're doing the DLCs or ng+. Reply Replies (3) 9 +1. ). " Haven't looked at their damage stats though. This page only contains an overview of the game's main quest that will lead the player to reach the. It just looks weird as it is. Stamina has a soft cap of 160 at 40 endurance. For example, if both skills are at 50, Dark Defense will be set to 170 points. #2. Compared to. Vitality determines your character's equipment load, physical defence, and poison resistance. the lighting engine mod brings the biggest boost, as will commonly be the case. Intelligence affects the number of Affinity. It also bundles all previous DLCs and provides additional features and content. Upon acquiring a catalyst, be it a Sacred Chime, a Talisman, a Staff, a Pyromancy Flame, or even weapons capable of casting spells (see "Unique Catalysts" for a list of such items), the stat that determines how effective it is at casting is. So having 10 int and 99 faith would be the same damage as 10 int and 10 faith. public view. And really, it's a good thing that this question isn't easy to answer; that's a sign of good game balance. Ghost of Olympus Nov 15, 2017 @ 10:04pm. The cape of legends is a cape that can be bought for 675 coins from Siegfried Erkle on the 2 nd floor [UK] 3 rd floor [US] of the Legends' Guild upon completion of the Legends' Quest. 3 to 0. A hidden Dark Defense stat of 100 points is always granted, regardless of character class. Stamina hard cap is 50, equip load hard cap is 60. Agility (AGL) is affected by ADP and ATT, mostly ADP. g. 33. New Game Plus is a mechanic of Dark Souls 2 that allows players to reset their journey but continue on with the same character, facing against tougher opponents and becoming stronger in the process. Definitely get agility to 86 as a starting amount. Also provides a slight speed up of casting times for offensive spells, from 30 to 45 Dexterity. Have reached soul level 145 and I am wondering how I am supposed to improve my character. But for me it didn't add enough compared to other stats to make it worthwhile. * Max level is 713 when starting as a Sorcerer, as they have the lowest resistance. Note that 2-handing grants the benefits of 50%. 0 per level to 69. General information [] This stat governs how many Attunement slots the player has, which in turn allows players to equip and use more types of magic at once. This guide is a transcription of a post by one DS2Guru from the DS2 community site. So yes, 50/20 is enough, you can even go lower in dex, depending on your weapons choice. +5 havel shield/+10 gyrm shield with 2nd dlc ring that adds 5 points more. Click here to scroll to DLC bosses. Single-Player. The sequel to Dark Souls also created by FromSoftware,. The drawback is, that the healing rate is much slower, but you can stack the effect. Dark Souls Remastered and Dark Souls 3 gives you 13 i-frames when you fast roll, so you're already getting more than both those games. Investing in Endurance increases maximum stamina, equipment load, and bleed resistance. Its hood also gives +2 Intelligence/Faith, and increased casting speed. Cannot be used to cast hexes. Stun-locked: being staggered continously. I didn't include the ATT breakpoints for spell uses for the sake of readability, and also because equipment is. Yorgh's Ring: 0. End - second verse same as the first. Mimic is a Trap that becomes an Enemy in Dark Soul 2 . Nearly finished DS2+DLCs on my first playthrough and to me dex is fine but there are more weapons for str or quality builds. Maughlin the Armourer Information. After its soft cap at 20, the END gives a constant value per stat point all the way to 99. Use. With the first it wasn't really beneficial to level a stat past 40 or. But the stats have the same soft and hard caps. After that, his stock increases with an additional armor set - purchasing any item at this point, advances his quest of getting rich. First comparison shot from my upcoming DS2 texture mod showing base game VS just DS2LightingEngine mod VS DS2LightingEngine mod + my textures /// this is an edge case where the difference is more noticable fyi. If you run the JSGME Mod Manager shortcut found in the Dungeon Siege 2 Legendary Mod link in the Start Menu, it'll allow you to activate either DS1 Map Mode Elite or DS1 Map Mod Veteran Mods by simply selecting the mod in the left window and clicking the > button in the middle to transfer it to the right hand window of. The initial or game cycle, created upon starting a new character, is called "New Game" or "NG". However a mage build has NO EXCUSE OR BENEFIT of increasing adaptability. So any Endurance past 40 is only for "I want to roll good while being really fat". 5=40. Toggle navigation. Good start though, keep that strength building up when you get the other two stats up! 1. The range is more tied to soul memory. The most i-frames you can get from agility is 16, which is 0. Shields guide with all stats, location, upgrades, lore, and tips for Dark Souls 2. En este vídeo os explico con detalle las estadísticas de DS2 y dónde se encuentran los soft cap y hard cap de éstas. Common weapon requirement, especially faster, lighter weapons. This means in order to continually increase innate Dark Defense, both Intelligence and Faith need to be leveled up side-by-side. Also slightly increases your physical defence and poison resistance. ago. Increase your equipment load. Please see Status Icons to understand the icons displayed under your healthbar when you have an. The total decrease is 1/3 of a second, which may seem small, but will often make the difference between death and narrow survival. Ring of Favor and Protection increases max equip load by 20%. 27 str scales like 40 when 2 handing. Pretty sure you only need 10 att and 22 adp to get 99 agility (12 iframes). To cast a Hex, you must use a staff/chime or Special Weapons that can cast Hex. 33. Also slightly increases your physical defence and poison resistance. Parameter Bonus (also known as Scaling) is a gameplay mechanic in Dark Souls II similar to the ones from the first game . I like to have 100 agility or more, but you could try taking adaptability to at least 20 and see if you notice much difference. 40 VIT. 5=40. Iframes are controlled by a secondary stat called Agility in DS2. FP runs into a breakpoint brick wall at 35, if you. 15 INT = 2 orbs, 24 INT = 3 orbs, 30 INT = 4 orbs, and 40 INT = 5 orbs. Maybe some other redditor can link it to you or you can. 0 Quest: 1-6: n/a: n/a: 15m: The stats of the summons will depend on caster level and Summoning ability. It soft caps at around 40 (meaning it DOES increase. Since. I wouldn't go over 105. “Hard” caps indicate the stat level at which adding more has no effectiveness on your character’s power. So step 1 is the decide how much ATT you want. It's represented by a green bar on top of the hud. For example dex/mage best to half 40 dex, 40 int but if your wanting endurance and vitality then try something like 40 dex and 30 int or 30. 3RD dragon ring Havel armor Dual m avelyns Tons of hexs. Adaptability has the best gains but gouging either stat can get you minor increases in Agility past the 110 cap. 5) daghene. You can do that with 26 adaptability and 8 attunement or 20 adaptability and 26 attunement. Raising Adaptability improves action speed, such as evasion and drinking Estus Flasks. This guide is 99% true to the original thread, accessed on 3/23/17. Attributes can be increased by assigning points. Anonymous. New Game Plus is a mechanic of Dark Souls 2 that allows players to reset their journey but continue on with the same character, facing against tougher opponents and becoming stronger in the process. Dark Souls II: Scholar of the First Sin is an upgrade and bundle of Dark Souls 2 that brings the game to Playstation 4 and Xbox One, as well as DX11 features on PC. You can respec stats point using a soul vessel first available during early-mid game I think, there are at least a half dozen of them. I've had both mine at 40 since around level 80 and it only gains 1 point of damage per 2 levels after that. 96, 99 and 105 agl are good spots to stick to. Strength: Soft caps at 20 and 40. Its main focus is the improvement of one's Agility. Boosts spell-casting speed. You might want to fight up close, from a distance or some mix of the two. Dark Souls 2 Builds Calculator (Beta) Click here for PvE Builds. Vitality soft cap is mostly at 29 I believe, but isn't hit as hard as other stats for going further. Yes there is. Softcap for both str and dex is 40, but you can go as high as 50. The softcap for Vitality is 29, and often times doesn't even need to be that high. In Shin Megami Tensei V, technically the cap is locked to 100, but certain enemies, such as. Soul of the mind, key to life's ether. Attunement is a stat in Dark Souls 3 that determines the number of attunement slots or amount of spells you can carry at the same time, and also raises Focus Points. gives you additional poise for every point that matches your endurance, so if you hit the endurance soft cap of 20, it behooves you to invest in 20 adap. Originally posted by CherryKakyoin: The soft cap is around 20 or something. DS2 Newb. The blade of this greatsword shines like the brilliant rays of the moon. Love them. For reference, in Dark Soul 1, you had 13 iFrames for fast roll, 11 for medium and 9 for fat roll. Equip Load is a stat dictated by your Vitality - every point of Vitality will increase your Equip Load by one, and this is important for any character that wants to use the heavier items of equipment scattered throughout the game. Also you can carry a max of 99 which you can simply buy for around 30k souls total from Melentia. Meets Dexterity requirements for equipment. To help improve the planners please visit the following resource threads on the forums: Class selection and HP Calculator: t26422/class-selection-and-hp-calculator/. 114 - 15. Skill drops off at 25 and at 50, making those the soft caps); Hard cap - when a stat cannot go any further (e. Once the Final Boss has been defeated in the Throne of Want, the player can rest at the bonfire in Majula and choose to. Many traps have different effects when activated. User Lists: 10. Increases the number of invulnerability frames when rolling. If you’re interested in build optimizing, you should read these: A quick overview of how damage and defense works in DS2, and why weapon scaling is usually weak:. Don't close the CE. And the brought things to 30/30/30 INT/FTH/ATN. The Vitality stat governs the amount of Health the character has. Even though in this one you can respec, you have to be careful that you don't spread your stats too thin because you will have trouble leveling up any stats you may need later. That said, there are always several level metas and only time will tell what ends up. golguin. 04 Mar 2022 04:38 . For other uses, see Endurance (disambiguation). Adaptability was buffed in an attempt to not make it a useless stat like resistance in DS1. There are no caps on any other stats, however, under the current damage algorithm, it is just a matter of distributing the stats equally to achieve maximum damage. At 10 humanity the item discovery rate (no other enchantments or buffs) is increased by 110 to 210. It is used for most of the actions that the player character perfoms with the exception of walking. Increases the wearers Vigor, Endurance, and Vitality by X points depending on wearer's stat values. Also, to clarify, it's not dodging, it's the. But I heard a lot of…negative talk about DS2, but finally decided… You can see a lot of this number's wise on the respec screen from soul vesseling with the old ladies. If you truly wish to start again, go to the place where your journey began. Hard cap: 99. Let strength be grant, so the world might be mended. Vigor is one of the Stats in Elden Ring. What is the cap for stats ds2? Level 838 is the highest attainable Soul Level, with all stats leveled to 99 and maximum Health at 2505. 230. 22-1. Poise is an in-game statistic that increases your resistance to being staggered or stun-locked as an effect of taking hits from opponents. Effects of Vigor. Most Weapons and Armor from other classes can be. However, registering for an account will allow you to manage your builds, rate builds, etc. While the classes determine the base stats for redistribution, there are no differences in abilities between classes, and they are only a template from which you can build your character. Most of the Pyromancy spells are offensive-focused and best used at short to medium range. Ask if you have any. Dark Weapon. Unless you want a really fast roll speed, in which case you may benefit from it being 30. A boldly-colored jester's cap. To read the full article by Ryan Thomas Bams. The following are weapons that. The elemental damage themselves scale with it's repesctive BNS (bonus) stat in the character status screen. Unless you know what spells you want to use, what SM you want and what SL you plan to go to the ideal stats is simply 99 in everything as it default to the most ideal of everything. below 50 points). Innate Dark Defense caps at 200 points, when both stats are at 99. Destiny 2's levelling system operates with three different caps to work towards, each requiring different sources of gear to. Here is a Dark Souls 2 stats, softcaps andd basics guide. (expect in a few cases as said before) Typically Str scales higher than Dex does (I've heard you get roughly 2-3 damage per str and only around 1 per dex) for the same scaling, but the higher the stat the less you get. Right click and copy the selection. Help. The Pyromancy Flame and Dark Pyromancy Flame are the only catalysts in the game able to cast pyromancies. It can allow reallocation of levels, but without proper assistance, it may simply drain you of souls. • 9 yr. To read the full article by Ryan Thomas Bams. At this point the game no longer lets you put points into the stat (99 is the hard cap for all stats). How to Level When Reaching Softcaps Getting towards the end of my first run of ds2. In the attribute input field press up or down keys on keyboard to increase or decrease the attribute value. Final soft cap: 90. Hey guys! I reuploaded it because someone pointed out that I was missing a piece of information :) New Channel: Discord: Basically a higher letter (E-A and S is the highest) increses the scaling. 1. All your base damage scaling will come from this. First i'll start with stats softcaps/hardcaps. Strength and dex its pretty much 40, max cast speed is 45 dex. Base stats (excluding souls and humanity) are those determined by the player's class and are increased by leveling up. Attunement. How much ADP you need depends on 2 things: how much ATT you want. souls games were stat allocation but I kinda got a feel about VIG/END and my goal is usually try to reach those to soft cap and then level up str/dex enough to. Set looks different comparing to Dark Souls plus it seems to be made from metal, not from stone. Thats why i do 32/35 int/faith on my main for the dark damage (specially since its least resisted in the game), but thats a different story then. Updated: 30 Nov 2022 00:54. Duration 10 turn(s) Summon Condor: Summons a condor that will aid you in combat. Stamina in Dark Souls 3 is the green bar and stat that appears on the player's HUD and stat screen respectively. The bonus itself can be viewed as a multiplier of the scaling factor of the spell tool. pump my physical attack stat. The softcap for Endurance is 20 and should only be more if you need more Stamina or used as dump stat. Stat Requirements: 14 Strength, 18 Dexterity. You'll want to aim for 105 Agility, which is 30 ADP, to get 13 i-frames, similar to the fast-roll in Dark Souls 1. Every stat in Dark Souls 3 starts getting less useful bonuses at a certain level, find out exactly what they are. Dark Souls II: Scholar of the First Sin. Hard cap: 99. Vigor– Increases HP until it hits the soft cap of 20 with a second soft cap of 50. Improving Adaptability also. Submit. I felt I truly BECAME strong instead of stat-forced into a corner and locked out of viability/replayability by horrible stat caps and lacklustre new game + itemisation. ; One of 4 stats that. For example, if both skills are at 50, Dark Defense will be set to 170 points. public view. Adp - only really useful because it raises Agility 3 out of 4 levels. Intelligence - Default (Post-end 20+) Faith - Default (Post-end 25+) In-depth Build is as follows: Focus all your attention to first put your defensive stats at a minimum of 20, (VGR First, END 2nd, VIT Third, then STR or ADP. Of all the stats on the game, it is most worth taking past the soft cap. Or just increase HP and raw infuse the weapon. There is no gain in iframes from 105 to 110. When fully upgraded the entire set is the best for Physical Defense except for the Helm which is beaten by the Smelter Demon Helm. Raises HP, magic bonus, fire bonus, dark bonus, magic defense, fire defense, casting speed and dark defense. Attunement is the stat that allows the use of spells, alongside Intelligence; basically, attunement is how many spells (sorcories, miracles, or pyromancies) that you can stock at once. Also if you're going with a weapon that scales off a certain stat (like Dex) its always a good idea to throw a couple of levels into the stat it scales with. Stat Breakpoints. Any advice on what stats to level? I respec once already and wasted the vessel. Nearly finished DS2+DLCs on my first playthrough and to me dex is fine but there are more weapons for str or quality builds. 267 seconds) to use. The Humanity stat has a soft cap at 10 and 30 which apply to two of the three stats it benefits. A boldly-colored jester's cap. Attributes can be increased by assigning points into them when Leveling Up. You get the biggest fire bonus increases per point invested in int/faith when the values of int/faith are between 10 and 20; about 2. For example, if Intelligence is at 50, Magic Defense will be set to 170 points. AGL governs a player's ability to move and dodge. Effects of Vigor. Each Tome to increase your basic Character Stat must be consumed in sequence — 1, 2, 3, etc. Basically, unless something requires over 40. The main breakpoints you should try to reach are 21, 31, and 56 respectively. You can also use this link to share the build. Although, this is extremely dangerous in nearly any case. • 9 yr. ObiTwo_Kenobi. Upon killing the final boss, and choosing either ending, the player's character will be thrown into the next game-cycle, known as "New Game+", or "NG+". Secondary soft cap: 60. PSN: Torva_Messorem88 || Love the smell of my banana. Sorted by: 2. Soft caps: when a stat reaches a soft cap, increasing it stops being as useful as it used to be. The initial or game cycle, created upon starting a new character, is called "New Game" or "NG". Stat Requirements: 14 Strength, 18 Dexterity. This mod will make agility permanently set to 100 (12 roll i-frames), no matter your adaptability level. Staggered: an enemy's attack interrupts your action. 1 Answer. The table below explains the scaling of the magical damage of the weapon. The Stats in Dark Souls 3 are similar to previous Souls games. the lighting engine mod brings the biggest boost, as will commonly be the case. At 95 Agility, it takes 63 frames (2. Calidore266 5 years ago #6. Dark Souls 2 Wiki Guide compiles different guides, tips & tricks on all the features available in the game, which includes all Classes, Abilities, Stats, Weapons, Equipment types, Build recommendations, obtaining different types of Items and each of their effects, how to. After the soft cap, increasing stats is less effective and generally only recommended for high Soul Level builds. Here are the essential soft caps and how many points you get per level that you need to know about for this Vigor stat: Level 40: Only 13 health points. Most stats provide a constant benefit until they've reached certain amount (referred to as a soft cap); See the table above for details on each stat. How gear levels work in Destiny 2 and the max level cap explained. g. I know its benefits first hand. Increase your equipment load. This featureless long sword contains the very power of the sun. So if a katana takes 16 str and 18dex you will need 24 STR and 27 DEX to stance two. It has a primitive appearance, but also many advantages, including the ability to break the guard of a shield. I assume you know you can't use any of the Dragon or Royal Soldier's Rings with Flynn (EDIT: with VIT at 14 that is. Crafted with a peculiar yet refined technique. Magic Defense can be increased incrementally through leveling Intelligence. Prioritize weapon/spell requirements, then health/stamina, then equip load/adaptability. 116 - 16. At around level 80 the player won't get increases in all defense stats, rather just a few of the defense. Haven't looked at their damage stats though. souls games were stat allocation but I kinda got a feel about VIG/END and my goal is usually try to reach those to soft cap and then level up str/dex enough to. NVI doesn't need to run to activate it. 50 VIG. Dexterity: Soft caps at 20 and 40 for damage scaling. This guide shows the optimal path to take to avoid missing objectives, important NPCs, and many more without too much backtracking. 9 stats x 99 = 891 minus whatever initial stats you get. Magic Defense cap []Sunlight Straight Sword is a Unique Weapon in Dark Souls 3. 933 seconds). Ifu wanna go a "normal" warrior build go with 50 str, 45 dex, 40 vigor, around 15 vit, 25 adaptability, 20 int 20 faith for buffs. Goes up until it hits the hard cap of 99. Dark Souls 2 Character Planner includes stats, weapons attack calculator, all equipment effects and search optimal class. 30 is one soft cap for vit I believe, then 50 (its worth it, almost necessary for PvP to have 1500-1800 hp). Instructions: Insert your Soul Memory amount the input box, then move the mouse icon to the item you want to. 25 PR per count (0-25), 0. The relationship between HP and vigor seems more complex than other stats as it gradually increases. So whilst you can certainly pump any stat up to a max of 99; there’s very little point in doing so for most skills. Unlike Strength, two-handing weapons does not decrease the dexterity requirement. Cap at 50 END for 150's because I tend to powerstance small weapons and combo for 1600 damage oftentimes. Poise. Decreases casting time of most offensive spells at dexterity levels 35-45. Vigor = 17/26/44. Vigor is a stat in Dark Souls 3 that determines the amount of health or hitpoints that your character has. This is a bit of an understatement. DS2 even had good builds at 150ish!. High Attunement is also recommended since hexes have a tendency to take up more than one spell slot. Combined with the hidden stat of 100 points, Fire Defense can reach a maximum of 990 points. Skill: Oath of Sunlight. NobodysLaw Jun 26, 2014 @ 2:51pm. The mace is the archetypal blunt weapon. DS2 even had good builds at 150ish!. There are noticeable diminishing returns after 30, but it’s not really a soft cap. I am a 2ss user and I wanted to know if there is a 2ss damage cap and if there is how much damage and with how many stat points? 4 comments. For strength and dex get the required stats for your favourite weapon, if you use a lot of weapons just get the stat you need for the high requirement weapon. Maximum Item Discovery rate is 410 and is achievable by holding 10 humanity and using the Covetous. Actions such as dashing and attacking. A nice bit of fun to try on. Equipment Load Information. Secondary soft cap: 60. Comparing 120 casting speed to 266 is approximately 4-5 frames faster, resulting in ~0. Besides all that, take it slow, DS2 is a very strategical, slow game, so going crazy is hardly an option. 65 per point(26-99)Adaptability is an Attribute in Dark Souls 2…. 30/30 INT/FTH, 40 ATN and get yourself 3 Dark Orbs for PvE because a Hexer is the easiest thing to play as in DS2. The softcap for Vitality is 29, and often times doesn't even need to be that high. r/DarkSouls2. These in turn effect the twenty-four derived stats. 20, after that it's not worth the points to put it into ADP versus another stat. B: 2 points per level until 30, then 3 until 40, then 1 until 50, then 0. Increases damage on weapons with dexterity modifiers. General information [] The primary purpose of raising Intelligence is to increase one's Magic Bonus; however, it also slightly increases the player's Cast Speed, total HP, and Fire and Dark Bonuses (however, the dark bonus is only in conjunction with one's Faith). General information [] This stat governs how many Attunement slots the player has, which in turn allows players to equip and use more types of magic at once. Lightning BNS governs miracle effectiveness and hits soft cap at 40 FTH, and Chime of Dragon (or whatever its name really is since I can't remember for sure) is best chime to use at 50 FTH requirement. In Shin Megami Tensei IV the stat bar visually goes as far as 200, but one can continue to invest points in that stat, reaching the true cap of 999. Poise is a Stat in Dark Souls. Attunement Effects. Attunement determines your character's attunement slots, casts per spell, and casting speed. It is an important attribute to level up for Sorcerers, Clerics and Pyromancers. Attribute required to wield weapons requiring finesse. 1 One-Shot Mage. By LCpl. The soft cap for intelligence bonuses appears to be at 40 intelligence. All Power Level caps in Destiny 2’s Season of Defiance. To use the "Dragon Head" or "Dragon Torso", use the appropriate stones in item list. Skill cannot be increased past 99 whatsoever) Reply Replies (0) 9 +1. Required to wield the majority of weapons. EquipmentThey soft cap at 40, but raising the primary stat from 40 to 50 still provides a decent increase in attack power (1. Once a stat has reached this high, it cannot get any higher - it is a cap enforced by the in-game engine. Boosts lightning, fire and dark attack and defence. Maximum at 10 Humanity. If you want to see a sensible build plan for a hexer take a look at Fightin Cowboy's run. It also bundles all previous DLCs and provides additional features and content. Each time. Boards. Damage mostly depends on weapon choice and upgrade level. Boss Weapons & Armor: Blacksmith Lenigrast, Steady Hand McDuff: Boss Weapon +5 Petrified Dragon Bone: Upgrades weapon Physical base power by 30% of initial value per level,. But in DS2 I feel like I have 5 primary stats I need to level: VIT, END, VIG, ADP, Damage(DEX, STR, INT, FAITH). Sells new armor sets after spending souls (1,000 and 16,000). For each 10% difference, rolling will be faster 0% - 10% is the quickest. that 13% you mentioned also gets added to the other weapon. 2 seconds. Note that the most important thing of adaptability is that it boosts your agility stat, which in turn increases the iframes of your rolls and backsteps. End - second verse same as the first. The first is the PvP players who aim for stat caps and stop growing want as little PvE grinding as possible. In this case, Vigor is the core stat that affects how much health your character has. Strength is required to wield all weapons in Dark Souls II; the general rule being that the bigger a weapon is, the more Strength that is needed to wield it. Derived stats are dependent on one's base stats, armor, and rings. Submit. For example: For lower stats (from 10 - 50) points/level increase most but once it reaches the soft cap at 50, it will start to slow down. Just level what you feel like you're lacking. The finely-sharpened blade of a katana slices with unmistakable smoothness, but should be wielded with caution, as its delicate constitution means it's easily worn. Att - Spell slots at 10, 13, 16, 20, 25, 30, 40, 50,60, 75, 99. Initial soft cap: 40.